Hello, as a beginner of Cubit,I would like to know if it is possible to complete the model using only regular hexahedral approximation surfaces. How can I proceed? For example, for the following model:
now we have to make sure that we can use a map scheme for the cylinder. for this we will imprint the volumes. The merge afterwards ensures the connection of the volumes and that we don’t have coincident nodes.
imprint vol all
merge vol all
when we look at the cylinder now, we can see where it got imprinted and that we have 4 vertices at the top and bottom surfaces.
a structured mesh is not always the better choice when it comes to quality of the hexes. when the autoscheme uses the paver and we get a unstructured grid, it can be better with less effort
when we compare the quality between those two, we will see that the unstructered grid has a better hex quality for the scaled jacobian quality metric.
reset
create brick x 10 y 10 z 10
webcut volume 1 with cylinder radius 2.5 axis z
webcut volume 1 with plane vertex 1 vertex 6 vertex 3
webcut volume 1 3 with plane vertex 2 vertex 5 vertex 4
imprint vol all
merge vol all
Surface 11 scheme map
mesh surface 11
mesh vol all
quality volume all scaled jacobian global draw mesh
reset
create brick x 10 y 10 z 10
webcut volume 1 with cylinder radius 2.5 axis z
imprint vol all
merge vol all
mesh vol all
quality volume all scaled jacobian global draw mesh
Thank you very much for your reply. Although unstructured grids are better, due to my existing processing conditions, I would still like to know if it is possible to replace the unstructured hexahedron in the original model with a regular regular hexahedron, and build a structured model that is entirely regular hexahedron. Although your response was not the result I wanted, it was still very helpful for me as a beginner. Thank you again for your response. Thank you.
if you want a mesh only with regular hexes, then you will end up with stairs at the volume interfaces.
you can do that with sculpt.
reset
create brick x 10 y 10 z 10
webcut volume 1 with cylinder radius 2.5 axis z
imprint vol all
merge vol all
Sculpt volume all processors 2 box expand 0 size 0.5 stair 2 csmooth 0 smooth 0 capture 1
draw block all
is that what you are looking for? otherwise please provide me with an example.