I am trying to create a curve through of points using ~50 vertex’s:
create curve vertex 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 spline
When I run this with this many vertex specified, it seems to remove the first few vertex’s and also the curve loops around after vertex 48 and returns to vertex 5.
I looked into just specifying locations, but saw that needs fixing as well. Are there any other work a rounds for creating spline curves through a large number of points?