I have a geometry that consist of mostly primitive shapes. I have big box which consist 6 holes. I made the blocks explicitly to get better structured elements. I will use this mesh in CFD analysis so I’m trying to add boundary layer. I’m having distorted elements in the corners of the holes. What is the optimum way to fix this in CUBIT ? Should I give better block around that part or maybe another may to add boundary layers?
thanks for the reply. I would to get mapped mesh in everywhere as much as it’s possible. Is there any way can I get the same boundary layers in a mapped mesh ? If this is not feasible, I’m willing to try the method you described.