Hi Coreform community,
I hope all are dong well. I have a query regarding manually inserting wedge elements. As it is evident from the attached image, the overall structure is discretized using HEX elemets, however at the step between the Brown & the Grey volume, I wish to manually add WEDGE elements in order to get a smooth transition
As an example, I have manually inserted one wedge element highlighed inside the Green circle using the following command:
create wedge node 17138 15684 15703 17137 15683 15702
However, it would be tedious to do so throughout the circumference. Therefore, I wish to ask, if there is some quicker way to manually insert the wedge elements in this situation ? I have also shared the .cub file in case someone wishes to attempt before explaining.
Adding to that, after finally creating the wedge elements, can I assign all the wedge elements to a freshly created volume ?
model.cub (6.6 MB)
Thanks with best regards,