I am trying to generate Hex volumetric mesh for what I think is a simple geometry but I do not seem to be able to get a mesh using the tools available in Cubit. Particularly, I have not have any luck with the source/target and sweeping features. My geometry is basically a volumetric shell that has a hole on the surface (see the sphere.cub (2.1 MB) attached file).
I would appreciate any help that you can provide. Thanks in advance for your time.
This seems to be fixed in our latest development builds of Coreform Cubit, which you can download from our Downloads page. Scroll down to the “Latest Development Builds” section:
We’re closing in on our next official release, which should be out soon if that’s important.
volume 1 redistribute nodes off
volume 1 scheme Sweep source surface 1 target surface 2 sweep transform least squares
volume 1 autosmooth target on fixed imprints off smart smooth off
mesh volume 1