How to remove individual virtual entities

In the trelis user documentation page on deleting virtual geometry, it describes how to remove all lower-order virtual geometry from an entity. It says “for removing individual virtual entities, see the sections of documentation for each type of virtual entity”. I’ve checked, but these pages don’t describe how to remove an individual virtual entity.

I’ve run into situations where this functionality would be very useful. Is this possible to do in Trelis? For example, if a surface has 10 partitions, is it possible to remove 1? Or if a surface contains 12 sets of combined curves, is it possible to “uncombine” 1 or 2 of them?

Thanks,

Stephen

I’ve also found that vertex partitions on surfaces are not removed by the “virtual remove” command. Is this a bug?