Then, depending upon our requirement we can move or rotate it. Is it possible to create a cylinder at a certain location based on vertex? or between two vertex?
Between two vertex we can create a curve but how to generate a cylinder?
I don’t believe so. I think you must create the cylinder then translate and rotate it (or use the align using vertex command (the 3-step panel)). Alternatively, if you want to use a curve created between two vertices, you could create a circle at one end of the curve then sweep it along the curve.